tinyobjloader-c Stack Buffer Overflow in MTL Material File Line Parsing
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tinyobjloader-c's tinyobj_parse_and_index_mtl_file() (tinyobj_loader_c.h) reads each line of a .mtl material file into a fixed 4096-byte stack buffer `linebuf` via memcpy(linebuf, p, p_len), guarded only by `assert(p_len < 4095)`. Because assert() compiles to a no-op under -DNDEBUG (standard for release builds), a crafted .mtl file containing a line (e.g. a "newmtl" material name) longer than 4096 bytes overflows linebuf into the adjacent stack variable namebuf and beyond, corrupting the stack of any application that loads attacker-supplied 3D model/material files. The identical vulnerable pattern is duplicated in a second function in the same file.
Our own answer: ranges merged, affected separated from platform-only, with confidence and review flags.
No remediation guidance has been written for this CVE yet, and no fixed version or vendor advisory is recorded against it.
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