compress zstd: Panic on two-block frames
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compress provides various compression algorithms. Prior to 1.20.2, the zstd DecodeAll and streaming decoder paths can panic when a crafted two-block frame reaches huff0.ReadTable with an FSE normalized count of 32768 that readNCount stores in int16 as -32768. The wrapped count allows buildDtable to retain stale fse.Scratch decode-table state from the prior block, and nextFast then derives an out-of-range state and indexes beyond the table instead of returning a decode error. Both blocks are required to preserve and then reuse the stale state, allowing untrusted zstd input to crash an application. This issue is fixed in version 1.20.2.
Our own answer: ranges merged, affected separated from platform-only, with confidence and review flags.
No remediation guidance has been written for this CVE yet, and no fixed version or vendor advisory is recorded against it.
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