CVE-2026-111153

Game Music Emu (libgme) through 0.6.5 Out-of-Bounds Read via Classic_Emu::mute_voices_

MEDIUM
5.5
CVSS Score
Published: October 15, 2026 at 06:57 PM UTC
Updated: October 16, 2026 at 06:25 PM UTC
1 product affected across 1 vendorGame Music Emu

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Severity
MEDIUM5.5
Exploit prediction
EPSS 0.1%
SSVC
PoC

Description

Game Music Emu (libgme) through 0.6.5 contains a global out-of-bounds read vulnerability in Classic_Emu::mute_voices_ that allows attackers to crash applications by supplying NSF files whose voice count exceeds the 16-entry voice-type table. Attackers can craft an NSF header with chip_flags 0x3F, opened through gme_open_data or gme_open_file, to read past the static array during loading and cause denial of service.

Affected

Our own answer: ranges merged, affected separated from platform-only, with confidence and review flags.

Remediation

No guide yet

No remediation guidance has been written for this CVE yet, and no fixed version or vendor advisory is recorded against it.

SSVC — Action Prioritization

SSVCPoCNot automatablePartial impact

SSVC signals action urgency (what to patch first), separate from CVSS which measures severity.

CVSS

5.5MEDIUMVulnCheck
Attack Vector
LOCAL
Complexity
LOW
Privileges
NONE
User Interaction
REQUIRED
Scope
UNCHANGED
Confidentiality
NONE
Integrity
NONE
Availability
HIGH
Vector?

Quick Info

StatusDEFERRED
CWE
CWE-125

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