CVE-2021-26825

HIGH
7.8
CVSS Score
Published: February 8, 2021 at 02:58 PM UTC
Updated: June 17, 2026 at 03:43 AM UTC
1 product affected across 1 vendorGodotengine

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Severity
HIGH7.8
Exploit prediction
EPSS 2%

Description

An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

Affected

Our own answer: ranges merged, affected separated from platform-only, with confidence and review flags.

Remediation

No guide yet

No remediation guidance has been written for this CVE yet. What the record does show:

References (2)

x_refsource_MISCPatchThird Party Advisory
https://github.com/godotengine/godot/pull/45702
x_refsource_MISCPatchThird Party Advisory
https://github.com/godotengine/godot/pull/45702/files

CVSS

Attack Vector
LOCAL
Complexity
LOW
Privileges
NONE
User Interaction
REQUIRED
Scope
UNCHANGED
Confidentiality
HIGH
Integrity
HIGH
Availability
HIGH
Vector?

Quick Info

StatusMODIFIED
CWE
CWE-190

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