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NVIDIA Windows GPU Display Driver (all versions) contains a vulnerability in DirectX drivers, in which a specially crafted shader can cause an out of bounds access of an input texture array, which may lead to denial of service or code execution.
Our own answer: ranges merged, affected separated from platform-only, with confidence and review flags.
The affected product only carries this flaw when running on these platforms. The platforms themselves are not vulnerable.
No remediation guidance has been written for this CVE yet. What the record does show:
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