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The read_game_map function in src/terrain_translation.cpp in Wesnoth before r32987 allows remote attackers to cause a denial of service (memory consumption and daemon hang) via a map with a large (1) width or (2) height.
Our own answer: ranges merged, affected separated from platform-only, with confidence and review flags.
No remediation guidance has been written for this CVE yet, and no fixed version or vendor advisory is recorded against it.
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