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Buffer overflow in client/server Doom (csDoom) 0.7 and earlier allows remote attackers to (1) cause a denial of service via a long nickname or teamname to the SV_SetupUserInfo function or (2) execute arbitrary code via a long string sent when joining a match or a long chat message to the SV_BroadcastPrintf function.
No remediation guidance has been written for this CVE yet. What the record does show:
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